1. Gaming: the golden age is upon us 2. Esports: how the gaming industry is cashing in on the sports’ sector 3. How to best resolve disputes in gaming and esports?
Author: Crefovi
Arbitration & creative industries: what’s new?

Back in 2018, I wrote an article on the use of alternative dispute resolution (‟ADR”) – in particular, arbitration – in the creative industries. On the back of the California arbitration week, and the Paris arbitration week, which both took place earlier this year in March and April 2022, it is worth revisiting whether ADR…
Exhaustion of rights: how to capitalise on UK’s intellectual property rights and parallel imports, post-Brexit

While the London Book Fair is back in full swing, which is a pleasant sight since the fair was cancelled in 2020 and only held online in 2021, I was reminded, yesterday, of the seminar I attended, on 10 March 2022, on ‟exhaustion of rights and downstream uses”, organised by the British Literary and Artistic…
Actor agreements: how power is shifting back to movies studios and streaming platforms

The movie industry’s balance of power is strongly impacting actor agreements and how actors and actresses are treated by movie studios, film production companies and streaming platforms. While the current pendulum is shifting back to movie studios, streamers and film producers, actors still have many cards to play, in the new streaming era, to get…
Reforming UK music law: making the music streaming market economically viable for all stakeholders

There is a frenetic desire and attempt, displayed by several UK members of parliament, to overhaul the current legal framework applicable to the UK music streaming market. Why all the commotion? What is in the works? How do such lobbying endeavours compare to the recent legal changes implemented in the European Union music market? What’s…